Setting Ethic
The game's setting shapes its events, characters, and places, as well as the consequences of rolling very high or very low. The setting also has an Ethic of its own, which shapes its tone and what it means to be Carefree, Eager, or Wisened there.
Vice & Virtue: This Setting Ethic is familiar and fit for good vs. evil stories. Genre: high fantasy, utopian sci-fi, shonen, optimistic post-apocalypse, mythological, magical realism, allegorical fables, urban fantasy, and children's stories. Typical Lifestyle Upgrades: Blossomed, Driven, Steadfast. Typical Ethic Upgrades: Pride & Prudence, Greed & Vanity, Rite & Divinity, Precision & Accuracy.
Fate & Knowledge: This Setting Ethic resists feeling familiar, as it often subverts familiarity in order to invoke unsettling feelings. Genre: dark fantasy, gothic fiction, mystical post-apocalypse, psy-fi, cosmic horror, occult fiction, dystopian fiction, and supernatural horror. Typical Lifestyle Upgrades: Prodigious, Chosen, Warry. Typical Ethic Upgrades: Greed & Vanity, Power & Influence, Rite & Divinity, Fairness & Value.
Cunning & Capability: This Setting Ethic fits stories well that have high stakes without a clear good vs. evil component. Genre: cyberpunk, steam punk, hard sci-fi, spy fiction, heist fiction, josei, surveillance-state fiction, noir, and antihero/villain stories. Typical Lifestyle Upgrades: Crafty, Wired, Compelling. Typical Ethic Upgrades: Pride & Prudence, Power & Influence, Precision & Accuracy, Fairness & Value.